Realflow glass fill.
Continuing my love hate relationship with Realflow. Trying to get my head round controlling the dSpine daemon. Love the results. Hate the interface. So not intuitive.
Realflow for the apple splash, x-particles for the can condensation & rendered with Arnold.
Been trying to find Arnolds equivalent to C4D’s multi shader. This is what I came up with.
Created using x-particles.
Created using X-particles for the geometry and rendered in Arnold.
Another cloned object